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I'm an experienced 3D Artist with over 15 years of expertise in 3D modeling for commercials and television. My passion lies in crafting captivating and realistic 3D assets for the ever-evolving landscape of television. I utilize industry-standard software such as ZBrush, Cinema 4D, Redshift, Maya, and Marvelous Designer to bring concepts to life with precision and creativity.

Half of my career has been dedicated to creating motion graphics for agencies, production houses, and television channels, where I've honed my skills in visual storytelling and animation techniques.

As a freelance 3D artist, I've had the privilege of contributing to notable projects such as the World Cup in Brazil, COP 25, and award-winning commercials aired on esteemed television stations like ABC, TBS, GLOBO, and BCC. Additionally, I share my expertise as an instructor at Instituto Profesional IPP, where I teach various aspects of 3D character design and animation, including 3D Texturing, and software like Zbrush and Substance Painter.

I'm currently in my second year of studying Computer Engineering. This academic journey merges technology and graphics, refining my strategic problem-solving skills both independently and collaboratively. It prepares me to navigate the evolving landscape of digital media and gain insights into integrating programming into graphic design for functional and technological advancement. My engineering studies have expanded my understanding of problem-solving strategies on personal and broader scales

I'm continuously seeking fresh challenges and opportunities to showcase my talent and creativity as a 3D artist. My ultimate goal is to craft immersive assets that enhance viewers' experiences and contribute to the ongoing success of both the entertainment and 3D industries. I'm passionate about connecting with like-minded individuals who share my interests and vision for the future.

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